Type | Bonuses | Toughness | Movement | Cost |
Officers | Allows ALL troops to move | 3 | 4 | 30 |
Special Forces | +1 to toughness & attacks | 4 | 4 | 20 |
Medic | Heals wounds (3 soldiers) | 3 | 4 | 15 |
Soldiers | None | 3 | 4 | 10 |
Type | Movement | Toughness | Attack Capability | Cost | Jeep | 12 | 7 | Per Mounted weapon | 75 |
Motorcycle | 12 | 4 | None | 40 |
APC | 9 | 10 | Per mounted weapon | 100 |
Tank | 6 | 12 | Same as Bazooka | 200 |
Type | Range | Hand to hand Bonus | Range Bonus | Movement Penalty | Cost |
Knife | 1 foot | +1 | 0 | 0 | 5 |
Pistol | 6 feet | +3 | 0 | 0 | 10 |
Rifle | 20 feet | +1 | 0 | 0 | 10 |
Machine Guns | 10 feet | 0 | +3 | 0 | 15 |
Grenade | 6 feet | 0 | 0 | 0 | 5 |
Bazooka | 10 feet | 0 | +7 vehicles only | -1 | 30 |
Mortars | 20 feet | 0 | +4 vehicles only | 1foot max. | 40 |
Position | Movement | Hand to Hand | Toughness Modifier | Thrown Weapon |
Standing | 4 feet | 0 | 0 | 0 |
Kneeling | 2 feet | -1 | +1 | -1 |
Prone | 1 foot | -2 | +2 | -2 |
Type | Ranged Weapon | Thrown Weapon | Toughness |
Hole | 0 | 0 | +3 |
Trees or small above ground cover | 0 | -1 | +4 |
Vehicle | -1 | -1 | +5 |
Building | -1 | -4 | +6 |
|
|
Modified Dice Results | Effect |
1-3 | Missed |
4-9 | Wounded |
9+ | Killed |
Wound | Effect |
1 wound |
1/2 movement Still fire weapons at -1 |
2 wounds |
Maximum movement 1 foot. Still fire weapons at -1 |
3 wounds |
Maximum movement 1 foot No firing |